What learning looks like

Agree a simple purpose and success criteria before building. A grown-up should choose safe tools and supervise food or construction activities.

Teaching is followed by examples, practice and a chance to save written or described practical work. Parents use the separate guide to review submissions.

Year 1: learning in Design and Technology

Available Month 1 learning goals
WeekTopic and learning goal
Week 1Design a shelter for a toy
Designing begins with a user and a purpose.
Week 2Make and join a small structure
Materials behave differently.
Week 3Test and improve our shelter
A test checks a design against its criteria.
Week 4Plan a simple fruit dish
Food comes from plants or animals.

See all Year 1 subjects →

Year 2: learning in Design and Technology

Available Month 1 learning goals
WeekTopic and learning goal
Week 1Define the user and criteria
Explore define the user and criteria and explain your thinking.
Week 2Model a structure
Explore model a structure and explain your thinking.
Week 3Test one change
Explore test one change and explain your thinking.
Week 4Evaluate and redesign
Explore evaluate and redesign and explain your thinking.

See all Year 2 subjects →

Year 3: learning in Design and Technology

Available Month 1 learning goals
WeekTopic and learning goal
Week 1Define the user and criteria
Explore define the user and criteria and explain your thinking.
Week 2Model a structure
Explore model a structure and explain your thinking.
Week 3Test one change
Explore test one change and explain your thinking.
Week 4Evaluate and redesign
Explore evaluate and redesign and explain your thinking.

See all Year 3 subjects →

Year 4: learning in Design and Technology

Available Month 1 learning goals
WeekTopic and learning goal
Week 1Turn a user need into design criteria
A design begins with someone’s need.
Week 2Build and compare folded structures
Folding card can change stiffness and stability without changing the material.
Week 3Evaluate and improve a prototype
Evaluation compares a prototype with its criteria.
Week 4Plan a savoury snack safely
Food design considers ingredients, their origins, the eater’s needs and a safe sequence.

See all Year 4 subjects →

Year 5: learning in Design and Technology

Available Month 1 learning goals
WeekTopic and learning goal
Week 1Define the user and criteria
Explore define the user and criteria and explain your thinking.
Week 2Model a structure
Explore model a structure and explain your thinking.
Week 3Test one change
Explore test one change and explain your thinking.
Week 4Evaluate and redesign
Explore evaluate and redesign and explain your thinking.

See all Year 5 subjects →

Year 6: learning in Design and Technology

Available Month 1 learning goals
WeekTopic and learning goal
Week 1Define the user and criteria
Explore define the user and criteria and explain your thinking.
Week 2Model a structure
Explore model a structure and explain your thinking.
Week 3Test one change
Explore test one change and explain your thinking.
Week 4Evaluate and redesign
Explore evaluate and redesign and explain your thinking.

See all Year 6 subjects →

Year 7: learning in Design and Technology

Available Month 1 learning goals
WeekTopic and learning goal
Week 1Write a measurable design specification
A specification translates a user need into constraints and measurable success criteria.
Week 2Model structure and joining decisions
A structure’s performance depends on material, geometry and joints.
Week 3Use test evidence to choose a redesign
A design evaluation weighs evidence against priorities.
Week 4Adapt a recipe within a brief
Recipe design combines ingredient function, source, cost and a safe method.

See all Year 7 subjects →

Year 8: learning in Design and Technology

Available Month 1 learning goals
WeekTopic and learning goal
Week 1Define the user and criteria
Explore define the user and criteria and explain your thinking.
Week 2Model a structure
Explore model a structure and explain your thinking.
Week 3Test one change
Explore test one change and explain your thinking.
Week 4Evaluate and redesign
Explore evaluate and redesign and explain your thinking.

See all Year 8 subjects →

Year 9: learning in Design and Technology

Available Month 1 learning goals
WeekTopic and learning goal
Week 1Define the user and criteria
Explore define the user and criteria and explain your thinking.
Week 2Model a structure
Explore model a structure and explain your thinking.
Week 3Test one change
Explore test one change and explain your thinking.
Week 4Evaluate and redesign
Explore evaluate and redesign and explain your thinking.

See all Year 9 subjects →

A real activity to discuss

Sketch two pencil-holder ideas, label materials, choose one and give two testable criteria linked to Jo’s need. Note any example, hint or adult help used.

This Year 4 task shows how an activity connects to its learning goal. Each year group uses its own tasks and level of support.

Check understanding and plan the next step

Ask the learner to explain a choice or apply an idea again with less help. Review saved work alongside practice feedback. Completion ticks are not grades, and the first month is not the whole annual subject programme.

How assessment and parent review work →

Updated 28 October 2026 · Asta Online School
See learning at Asta for details about learning with Asta.